local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 72113
L0_1.ActorAlias = "72113"
L1_1 = {}
L1_1.q7211301 = 7211301
L1_1.q7211302 = 7211302
L1_1.q7211303 = 7211303
L1_1.q7211304 = 7211304
L1_1.q7211305 = 7211305
L1_1.q7211306 = 7211306
L1_1.q7211315 = 7211315
L1_1.q7211307 = 7211307
L1_1.q7211312 = 7211312
L1_1.q7211308 = 7211308
L1_1.q7211314 = 7211314
L1_1.q7211319 = 7211319
L1_1.q7211309 = 7211309
L1_1.q7211313 = 7211313
L1_1.q7211316 = 7211316
L1_1.q7211318 = 7211318
L1_1.q7211310 = 7211310
L1_1.q7211317 = 7211317
L1_1.q7211311 = 7211311
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.paimonData = L2_1
L2_1 = {}
L2_1.id = 20317
L2_1.alias = "Npc20317"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20317Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q72113Trigger"
L2_1.script = "Actor/Gadget/Q72113Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72103_0"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q72113Trigger_ = L2_1
L2_1 = {}
L2_1.alias = "Q72113Trigger1"
L2_1.script = "Actor/Gadget/Q72113Trigger1"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72113_BrokenBridge_Player"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q72113Trigger1_ = L2_1
L2_1 = {}
L2_1.alias = "Q72113Trigger2"
L2_1.script = "Actor/Gadget/Q72113Trigger2"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72113_Cage_Player"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q72113Trigger2_ = L2_1
L0_1.Datas = L1_1
return L0_1
